Build Your Own
Want to make a game instead of playing one? These are the real, established engines and tools — from no-code editors that run in your browser to the Godot engine. Every link opens the tool's official site or editor. These are external tools: they are not counted in GAMEHUB's game numbers, and they need an internet connection. Access and cost are stated as each project's own site states them (checked 2026-10-15).
GDevelop Runs in browser
Open-source, no-code engine for 2D and 3D games with a visual event system — the fastest route from idea to a playable web game, right in the browser editor (desktop apps too).
GB Studio Download
A quick, drag-and-drop retro game creator that builds real Game Boy games — scenes, dialogue and music, exportable as a ROM or web build. Available on Windows, Mac and Linux.
Godot Download
"Your free, open-source game engine" — a full professional engine for 2D and 3D games with its own scripting language (GDScript) plus C# support. No royalties, no fees.
Twine Runs in browser
An open-source tool for telling interactive, nonlinear stories — branching fiction and text games with no code required, publishing straight to HTML. Also available as a desktop download.
Bitsy Runs in browser
A deliberately tiny editor for little lo-fi games, worlds and dialogues — draw a few rooms, write some text, and you have a game. The editor is the website.
Construct 3 Runs in browser
A no-code 2D game builder whose entire editor runs in the browser — visual event sheets, behaviours and instant web previews, used by hobbyists and classrooms alike.
Phaser Code framework
The HTML5 game framework: a free, open-source JavaScript library for building 2D games on canvas and WebGL. Not an editor — you write code, Phaser gives you the engine.
Made something? These tools publish to the web — GDevelop, Twine and Bitsy creations can even run as plain HTML pages. GAMEHUB lists tools for discovery only and has no affiliation with any of them.